Illustrative Computer Graphics

Description

Qualified students:
Information Engineering students, bachelor in-depth lectures or master program

Requirements:
Experience similar to modules Mathematical Foundations for Computer Science, Informatics I and Computer Graphics and interactive Systems (or similar), elementary programming skills. Register with ZEuS.

Topic:
The Illustrative Computer Graphics focus on approaches to automatically abstract images and geometry data and on the simulation of artistic processes like painting with oil and water colors.

  • 2D-Methods for the production of non-photorealistic Computer Graphics (Dithering, Halftoning, artistic screening, Stipping)
  • Manipulation of 2.5-dimensional Data (Images with depth), edge enhancement, depth differences, Unsharp Masking
  • Non-photorealistic rendering of 3D Geometry data (Computation of geometric Features, Minima and Maxima of derivations and curvatures, finding silhouettes, numerical problemes)

A good overview is collected here: http://www.red3d.com/cwr/npr.

This is a special course with integrated practical coursework. Participants will implement small programs in Processing (Java) within the lectures. Students are encouraged to bring their own laptop. If this is not possible for you, loan units are available. Please install Processing (version 3.4 or later) before attending the lecture.

Credit requirements:
Course achievement: 50% of the points of the practical exercises
Examination: oral examination (20min)

Examination date:
Oral examination of 20 min (room Z 708)
Grade: Result of the examination
First date: TBA
Second date: TBA

Credits:
6 credits for the succesful participation.

Literature:
Pierre Bénard, Aaron Hertzmann: Line Drawings from 3D Models

Thomas Strothotte, Stefan Schlechtweg: Non-Photorealistic Computer Graphics Morgan Kaufmann

Gooch & Gooch:
Non-Photorealistic Rendering
A. K. Peters

Course Material

Login required to view the course material.