(c) Maurizio Pesce

Virtual and Augmented Reality

The online lecture room will be on Big Blue Button For dates and registration please consult the ZEuS of the Universität Konstanz. The exercise date found here.


In this course an introduction to the technical and conceptual parts of virtual and augmented reality is provided. The content of this lecture is the processing pipeline from given input in form of geometry information that is applied to scene graphs, applications of virtual reality in daily life and the understanding of immersion. This is enhanced by exercises and student projects with a VR head-mounted display.

Qualified Students
Information Engineering students, bachelor in-depth lectures or master program

Knowledge in C# or knowledge in other object-oriented programming languages. Basics of computer graphics.

Credit requirements
Oral examination (20 min)

Examination date
First date: 19th, 20th & 23rd of July
Second date: TBA
Time slot registration via poll sent by email. Contact Mariam Mahmoud for more details.

Successful participation yields 6 ECTS.

Course Material

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Previous Student Projects