In this course an introduction to the technical and conceptual parts of virtual and augmented reality is provided. The content of this lecture is the processing pipeline from given input in form of geometry information that is applied to scene graphs, applications of virtual reality in daily life and the understanding of immersion. This is enhanced by exercises and student projects with a VR head-mounted display.
Information Engineering students, bachelor in-depth lectures or master program
Knowledge in C# or knowledge in other object-oriented programming languages. Basics of computer graphics.
Oral examination (20 min)
First date: 19th, 20th & 23rd of July
Second date: TBA
Time slot registration via poll sent by email. Contact Mariam Mahmoud for more details.
Successful participation yields 6 ECTS.
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