Rooms and Dates
Lecture: Room ZT1202, Thursdays 15:15 - 16:45
Exercise: Room M701, Mondays 11:45 - 13:15
Room ML630, Mondays 15:15 - 16:45
First lecture: 27.10.22
First exercise: 31.10.22
Here you can find all important information about the lecture and exercise of the course Computer Graphics (link to Zeus).
Here you can find all information about the lecture.
An introduction to interactive computer graphics under OpenGL is given with the help of the following book:
Edward Angel, Dave Shreiner: Interactive Computer Graphics - a top down approach with WebGL.
Chapters 1-9 and parts of 10-12 will be covered. You will learn the way from the input data (geometric descriptions of the objects) to the pixel of the output image:
- Data preprocessing (transformation, projection, clipping)
- Rasterization (scanline methods, depth buffer)
- Shading methods (Gouraud shading, Phong shading)
- Local vs. global illumination methods
- Ray tracing, radiosity and image-based rendering
The book is also available as an electronic book in the library.
Students of computer science/information science
1.3. Subject area
Applied Computer Science
1.4. Offer for other fields of study
Mathematics, physics, minor or major in computer science in a master's degree program.
Due to the necessity of distance learning it is necessary to have a computer capable of running at least OpenGl 3.3 and Microsoft Visual Studio or a comparable IDE.
Registration in Zeus.
1.6 Certificate of achievement
Written exam of 60 minutes duration at the end of the semester. Successful participation in the exercises is required for admission to the written exam.
With successful participation 6 credits can be earned.
First lecture: 27.10.2022 at 15:15 in ZT1202.
Here you can find all information about the exercise (Zeus).
In the exercise you will program the learned content from the lecture.
Exercise 1: 24.10.2022 at 11:45 in M701.
Exercise 2: 24.10.2022 at 15:15 in ML630.
2.3 Handing in the exercises
Exercises will be distributed and handed in via the university's Gitlab. You can log in with your university account. The submission of the exercises is described in detail in the Gitlab of the exercises (link visible after first exercise).